TI4 Rules DeskTwilight Imperium 4
Compendium

Twilight's Fall Genomes

14 twilight's fall genomes. Use the filterable compendium to narrow by expansion, faction or color.

Twilight's Fall Genome
Brilliance of the Hylar
Jol Nar Paradigm
Draw 1 genome, 1 unit upgrade, and 1 ability. Then purge this card.
Twilight's FallUniversities of Jol-Nar
Twilight's Fall Genome
Devour World
Nekro Paradigm
Choose a planet that has a technology specialty in a system that contains your units. Destroy any other player's units on that planet. Gain trade goods equal to that planet's combined resource and influence values and draw 1 ability. Then, purge this card.
Twilight's FallNekro Virus
Twilight's Fall Genome
Eternity's End
Obsidian Paradigm
Search the ability, unit upgrade, or genome deck for a card and gain it. Then, purge this card.
Twilight's FallFirmament
Twilight's Fall Genome
Event Horizon
Cabal Paradigm
Each other player rolls a die for each of their non-fighter ships that are in or adjacent to a system that contains a gravity rift; on a 1-5, return that unit to their reinforcements. Then, purge this card.
Twilight's FallVuil'raith Cabal
Twilight's Fall Genome
Experimental Genome
Sacrifice
You may exhaust this card to allow that player to remove any number of their infantry from the game board. For each unit removed, reduce the resources spent by 1.
Twilight's FallUniversities of Jol-Nar
Twilight's Fall Genome
Forge Legend
Naaz Rokha Paradigm
Gain 1 relic and 2 command tokens. Then, purge this card
Twilight's FallNaaz-Rokha Alliance
Twilight's Fall Genome
Hyper Genome
Energy
You may exhaust this card and choose another player; that player gives you 1 trade good, if able, then you each draw 1 action card.
Twilight's FallMentak Coalition
Twilight's Fall Genome
Poison of the Nefishh
Naalu Paradigm
You may choose an ability owned by another player; they must either give you that ability or give you 2 other abilities. If you do, purge this card.
Twilight's FallNaalu Collective
Twilight's Fall Genome
Research Genome
Erudition
You may exhaust this card to add 3 additional cards to that splice.
Twilight's FallDeepwrought Scholarate
Twilight's Fall Genome
Sanction of the Queiron
Hacan Paradigm
Resolve the PRODUCTION abilities of your units in your home system. You may reduce the cost of each of your units to 0 during this use of PRODUCTION. Then, purge this card.
Twilight's FallEmirates of Hacan
Twilight's Fall Genome
The Laws Unwritten
Deepwrought Paradigm
Purge an ability owned by any player. Then, purge this card.
Twilight's FallDeepwrought Scholarate
Twilight's Fall Genome
Valiant Genome
Courage
You may exhaust this card to roll 1 die. If the result is equal to or greater than that unit's combat value, their opponent must choose and destroy 1 of their units.
Twilight's FallLast Bastion
Twilight's Fall Genome
Voice of the Council
Xxcha Paradigm
Reveal 3 edicts; choose 1 to resolve and shuffle the rest back into the edict deck. Then, purge this card.
Twilight's FallXxcha Kingdom
Twilight's Fall Genome
Witching Hour
Keleres Xxcha Paradigm
Choose a player other than the current speaker to gain the speaker token. Choose a player other than the tyrant to gain the benediction token. Then purge this card.
Twilight's FallCouncil Keleres