Base game faction
The Clan of Saar
O, Lisis, you whose fate is forever carved into the backs of the weary. Your spectre is all we see.
Faction abilities
Scavenge
After you gain control of a planet: Gain 1 trade good.
Nomadic
You can score objectives even if you do not control the planets in your home system.
Starting setup
Starting units
2 Carriers
1 Cruiser
2 Fighters
4 Infantry
1 Space dock
Starting technology
Home system
Leaders
Agent
Captain Mendosa
Captain of the Fifth Fleet
When a player activates a system: You may exhaust this card to increase the move value of 1 of that player's ships to match the move value of the ship on the game board that has the highest move value.
Commander
Rowl Sarrig
Relay Engineer
When you produce fighters or infantry: You may place each of those units at any of your space docks that are not blockaded.
Unlock: Have 3 space docks on the game board.
Hero
Gurno Aggero
Captain of the First Fleet
ACTION: Choose 1 system that is adjacent to 1 of your space docks. Destroy all other players' infantry and fighters in that system. Then, purge this card.
Unlock: Have 3 scored objectives.
Flagship & mech
Flagship
Son of Ragh
Clan of Saar · Flagship · faction unit
8Cost
5 (×2)Combat
1Move
3Capacity
SUSTAIN DAMAGEANTI-FIGHTER BARRAGE 6 (×4)
Mech
Scavenger Zeta
Clan of Saar · Mech · faction unit
2Cost
6Combat
SUSTAIN DAMAGE
DEPLOY: After you gain control of a planet, you may spend 1 trade good to place 1 mech on that planet
Space dock
Floating Factory I
Clan of Saar · Space dock · faction unit
1Move
4Capacity
PRODUCTION 5
This unit is placed in the space area instead of on a planet.
This unit can move and retreat as if it were a ship.
If this unit is blockaded, it is destroyed.
Faction technologies
Unit upgrade
Floating Factory II
Clan of Saar · Unit upgrade
2Move
5Capacity
PRODUCTION 7
Move 2, Capacity 5
This unit is placed in the space area instead of on a planet.
This unit can move and retreat as if it were a ship.
If this unit is blockaded, it is destroyed.
Propulsion technology
Chaos Mapping
Clan of Saar · Propulsion technology
Other players cannot activate asteroid fields that contain 1 or more of your ships.
At the start of your turn during the action phase, you may produce 1 unit in a system that contains at least 1 of your units that has PRODUCTION.
Promissory note
Breakthrough Thunder's Edge
Twilight's Fall cards Alternate mode
Twilight's Fall Ability
Chaos Mapping
Clan of Saar · Twilight's Fall Ability
At the start of your turn in the action phase: You may produce 1 unit in a system that contains at least 1 of your units that has PRODUCTION.
Twilight's Fall Ability
Nomadic
Clan of Saar · Twilight's Fall Ability
You can score objectives even if you do not control the planets in your home system.
Other players cannot activate asteroid fields that contain 1 or more of your ships.
Twilight's Fall Ability
Scavenge
Clan of Saar · Twilight's Fall Ability
After you gain control of a planet: Gain 1 trade good.