TI4 Rules DeskTwilight Imperium 4
Thunder's Edge faction

The Firmament

Sharsiss turned the point toward himself and plunged the splinted Obsidian into his own chest. It glittered. Sharsiss smiled.

Commodities3
ComplexityHigh
Save

Faction abilities

Plots Within Plots

You can score secret objectives already scored by other players if you fulfill their requirements; this does not count against your secret objective limit or the number you can score in a round. When you score another player's secret objective: do not gain a victory point; instead, place a facedown plot card into your play area with that player's control token on it.

Puppets of the Blade

If you have at least 1 plot card in your play area, gain the following ability: ACTION: Purge The Firmament's faction sheet, leaders, planet cards, and promissory note. Then, gain all of the faction components for The Obsidian.

Starting setup

Starting units

1 Carrier
1 Cruiser
1 Destroyer
3 Fighters
3 Infantry
1 Space dock

Starting technology

Choose 1: Neural Motivator, Psychoarchaeology, Sarween Tools, Scanlink Drone Network

Home system

211296a
Cronos 2 resources · 1 influence
Tallin 1 resources · 2 influence

Leaders

Flagship & mech

Faction technologies

Promissory note

Breakthrough Thunder's Edge

Plot cards

The Obsidian Flip side

Nocturne

This faction cannot be chosen during setup.

The Blade's Orchestra

When this faction comes into play: flip your home system, double-sided faction components, and all of your in-play plot cards. Then, ready Cronos Hollow and Tallin Hollow if you control them.

Marionettes

The player or players whose control tokens are on each plot card are the puppeted players for that plot.

Twilight's Fall cards Alternate mode

Rulings

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