Prophecy of Kings faction
The Naaz-Rokha Alliance
What the two of us have created here is going to ensure the rest of the galaxy never underestimates the Naaz and Rokha again.
Faction abilities
Distant Suns
Fabrication
ACTION: Either purge 2 of your relic fragments of the same type to gain 1 relic; or purge 1 of your relic fragments to gain 1 command token.
Starting setup
Starting units
2 Carriers
1 Destroyer
2 Fighters
3 Infantry
1 Mech
1 Space dock
Leaders
Agent
Garv and Gunn
Plucky Archaeologists
At the end of a player's turn: You may exhaust this card to allow that player to explore 1 of their planets.
Commander
Dart and Tai
Adrenaline Junkies
After you gain control of a planet that was controlled by another player: You may explore that planet.
Unlock: Have mechs in 3 systems.
Hero
Hesh and Prit
Architect Savants
ACTION: Gain 1 relic and perform the secondary ability of up to 2 readied or unchosen strategy cards. during this action, spend command tokens from your reinforcements instead of your strategy pool. Then, purge this card.
Unlock: Have 3 scored objectives.
Flagship & mech
Flagship
Visz El Vir
Naaz-Rokha Alliance · Flagship · faction unit
8Cost
9 (×2)Combat
1Move
4Capacity
SUSTAIN DAMAGE
Your mechs in this system roll 1 additional die during combat.
Mech
Eidolon
Naaz-Rokha Alliance · Mech · faction unit
2Cost
6 (×2)Combat
SUSTAIN DAMAGE
If this unit is in the space area of the active system at the start of a space combat, flip this card.
Faction technologies
Biotic technology
Pre-Fab Arcologies
Naaz-Rokha Alliance · Biotic technology
After you explore a planet, ready that planet.
Warfare technology
Supercharge
Naaz-Rokha Alliance · Warfare technology
At the start of a combat round, you may exhaust this card to apply +1 to the result of each of your unit's combat rolls during this combat round.
Promissory note
Breakthrough Thunder's Edge
Twilight's Fall cards Alternate mode
Twilight's Fall Ability
Distant Suns
Naaz-Rokha Alliance · Twilight's Fall Ability
When you explore a planet that contains 1 of your mechs: You may draw 1 additional card; choose 1 to resolve and discard the rest.
Twilight's Fall Ability
Fabrication
Naaz-Rokha Alliance · Twilight's Fall Ability
ACTION: Either purge 2 of your relic fragments of the same type to gain 1 relic or purge 1 of your relic fragments to gain 1 command token.
Twilight's Fall Ability
Supercharge
Naaz-Rokha Alliance · Twilight's Fall Ability
Before making a combat roll: Choose 1 of your units and apply +2 to the result of its combat roll.
Twilight's Fall Genome
Forge Legend
Naaz Rokha Paradigm
Gain 1 relic and 2 command tokens. Then, purge this card