Prophecy of Kings faction
The Argent Flight
You understand the power of the swift blow, Trilossa. But only when you can direct all of our flocks to dance amongst the stars in perfect harmony will you surpass me.
Faction abilities
Zeal
You always vote first during the agenda phase.
When you cast at least 1 vote: cast 1 additional vote for each player in the game including you.
Raid Formation
When 1 or more of your units uses ANTI-FIGHTER BARRAGE: for each hit produced in excess of your opponent's fighters, choose 1 of your opponent's ships that has SUSTAIN DAMAGE to become damaged.
Starting setup
Starting units
1 Carrier
2 Destroyers
2 Fighters
5 Infantry
1 PDS
1 Space dock
Leaders
Agent
Trilossa Aun Mirik
Scorn of Ylir
When a player produces ground forces in a system: You may exhaust this card: that player may place those units on any planets they control in that system and any adjacent systems.
Commander
Trrakan Aun Zulok
Strike Wing Commander
When 1 or more of your units make a roll for a unit ability: You may choose 1 of those units to roll 1 additional die.
Unlock: Have 6 units that have ANTI-FIGHTER BARRAGE, SPACE CANNON, or BOMBARDMENT on the game board.
Hero
Mirik Aun Sissiri
Flightmaster
ACTION: Move any number of your ships from any systems to any number of other systems that contain 1 of your command tokens and no other players' ships. Then, purge this card.
Unlock: Have 3 scored objectives.
Flagship & mech
Flagship
Quetzecoatl
Argent Flight · Flagship · faction unit
8Cost
7 (×2)Combat
1Move
3Capacity
SUSTAIN DAMAGE
Other players cannot use space cannon against your ships in this system.
Mech
Aerie Sentinel
Argent Flight · Mech · faction unit
2Cost
6Combat
SUSTAIN DAMAGE
This unit does not count against capacity if it is being transported or if it is in a space area with 1 or more of your ships that have capacity values.
Destroyer
Strike Wing Alpha I
Argent Flight · Destroyer · faction unit
1Cost
8Combat
2Move
1Capacity
ANTI-FIGHTER BARRAGE 9 (×2)
Faction technologies
Cybernetic technology
Aerie Hololattice
Argent Flight · Cybernetic technology
Other players cannot move ships through systems that contain your structures.
Each planet that contains 1 or more of your structures gains the PRODUCTION 1 ability as if it were a unit.
Unit upgrade
Strike Wing Alpha II
Argent Flight · Unit upgrade
1Cost
7Combat
2Move
1Capacity
ANTI-FIGHTER BARRAGE 6 (×3)
ANTI-FIGHTER BARRAGE 6(x3)
When this unit uses ANTI-FIGHTER BARRAGE, each result of 9 or 10 also destroys 1 of your opponents infantry in the space area of the active system.
Promissory note
Breakthrough Thunder's Edge
Twilight's Fall cards Alternate mode
Twilight's Fall Ability
Aerie Hololattice
Argent Flight · Twilight's Fall Ability
Other players cannot move ships through systems that contain your structures.
Each planet that contains 1 or more of your structures gains the PRODUCTION 1 ability as if it were a unit.
Twilight's Fall Ability
Raid Formation
Argent Flight · Twilight's Fall Ability
When 1 or more of your units uses ANTI-FIGHTER BARRAGE: For each hit produced in excess of your opponent's fighters, choose 1 of your opponent's ships that has SUSTAIN DAMAGE to become damaged.
Twilight's Fall Ability
Zealous
Argent Flight · Twilight's Fall Ability
When 1 or more of your units roll dice for a unit ability: You may choose 1 of those units to roll 1 additional die.